Tuesday 3 June 2014

Good level design

A good level design is simply a level that a player will find enjoyable. As long as the player of the level is having a good time completing objectives or exploring the level then it is safe to say that it is a good level. A good level will in most cases be based off a successful level of the past from a previous game. I find that in general people have been wanting new and original levels in games and then when they get them they are disappointing or liked what they did in the previous game more, I'm not saying that anything new is bad it's just that in most cases it does not work as well as it could in keeping an audience entertained as a previous successful level. The main key to a good level is something that will keep the player playing the game, that is why previously successful levels with their core greats about them can be re used and altered slightly to give the player the same exciting and fun experience again yet still experiencing this games own mechanics and design.

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